This edition of Half-Life 2 includes the game on a limited edition DVD-ROM and some exclusive extras. Half-Life (USA) PS2 ISO Download. ID: SLUS-20066. Languages: English.
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Half-Life for PlayStation 2 | |
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Developer(s) | |
Release date(s) | November 14, 2001[1] |
Genre(s) | |
Mode(s) | Single-player, multiplayer co-op |
Platform(s) | |
Rating(s) | ESRB: M (Mature) |
Distribution | |
Input | DualShock 2 controller, USBkeyboard and mouse |
Engine | |
Series | |
Composer(s) | Ben Houge (main menu music) |
Half-Life for PlayStation 2 is a console port of Half-Life for the Sony PlayStation 2 developed by Gearbox Software with the assistance of Sierra Entertainment and Valve Software.
Overview[edit]
The most noticeable difference in this port is its improved graphics. The character models are much more detailed, featuring eyes that track movement, facial expressions, and jointed fingers. The levels were also updated and extended based on the work from the Dreamcast port, and most of the bugs were ironed out, making it the most technologically advanced and stable version of the game to date.
![Half Half](/uploads/1/1/8/5/118559141/770256132.jpg)
The game also features a two player multiplayer deathmatch mode (via split-screen) titled Head-to-Head and a new cooperative expansion called Half-Life: Decay that allowed players to play as the two female scientists Dr. Cross and Dr. Green in Black Mesa.
Development[edit]
The companies began exploring the possibility of bringing the game to the PlayStation 2 as early as November of 1999. Gearbox started making plans for the port with Sony in February of 2000. They received their development kits in early April.[2]
The game was announced by Sierra on November 17, 2000[3] along with a two-player cooperative campaign known as Half-Life: Decay and a four-player multiplayer mode featuring 12 exclusive levels.[4] It was later changed to two-player mode[5] with eight bots.[6] On-line multiplayer did not make the final cut as the console's connectivity options were not available at the time for the developers to implement.[7]
Marc Nagel from Sierra confirmed the game would receive mod support.[8] The only released addon was a port of Half-Life: Uplink released on a PlayStation Underground demo disc in the June 2002 issue of the Official PlayStation Magazine.[8] This can be played using an undocumented cheat code discovered by the project leader of Half-Life: Decay's PC port. When entered, it causes the game to prompt for an expansion disc.
Half-Life: Decay[edit]
Main article: Half-Life: Decay
Half-Life: Decay is an exclusive multiplayer cooperative mode for the PlayStation 2 port of the game where the players take on the roles of Dr. Gina Cross and Dr. Colette Green. They must work together with the assistance of the science team to seal the rift between Earth and the borderworld Xen.
Differences[edit]
Several key changes from the unreleased Dreamcast port made their way into the PlayStation 2 version, including the movement indicator on the HUD and simplified long jumping, allowing the move to be performed simply by pressing the jump button while in mid-air. The view roll from the original game when strafing left or right returned. A lock-on mechanic, similar to auto-aim from the original game, was introduced. The player can use it to lock on to an enemy and remain focused on it as a target. Brackets are also placed around objects in the game world that the player can interact with. A secret alien mode was added which allows the player to go through the game as a Vortigaunt.
Other versions[edit]
The Europe version, which was released after the North America release, appears to have updated maps and bug fixes alongside one previously available but now removed easter egg, see the article's Decay section for additional info. Like its PC counterpart, the German version is censored. There is a demo version featuring portions of first three chapters of the game, similar to demo version of Half-Life: Opposing Force.
Trivia[edit]
- There is no autosave feature. The player can quick save and quick load the game from the in-game options.
- A cheat code for the slow motion mode can be found in the Credits menu in the Options.
- According to Jess Cliffe, Half-Life 2: Raising the Bar was to feature a section dedicated to the port, but it was found boring based on external feedback, and was cut to have more space for more interesting content.[source?]
Gallery[edit]
- The main menu.
- The menu for the Head-to-Head game mode.
- The texture file for the main menu.
- The texture file for the startup screen.
- The new introduction to the Hazard Course.
- The lobby of the Anomalous Materials Laboratory.
- Scientist model.
- Security guard model.
- Model based health charger.
- Model based suit charger.
- Model based retinal scanner.
See also[edit]
References[edit]
- ↑Ships Ahoy on Blue's News (November 6, 2001)
- ↑Randy Pitchford On Half-Life PS2 on Stomped (November 17, 2001) (archived)
- ↑Valve Announces PS2 Half-Life on Blue's News (November 17, 2000)
- ↑Half-Life storms towards the PS2 on Games Xtreme (September 18, 2001)
- ↑Hands-on Impressions on IGN (September 19, 2001) (archived)
- ↑E3 2001 Hands-on: Half-Life on GameSpot (May 17, 2001) (archived)
- ↑Interview: Randy Pitchford on Half-Life for the PS2 on 3DActionPlanet (October 11, 2001) (archived)
- ↑ 8.08.1Official PlayStation Magazine, Issue 57 (June 2002)
External links[edit]
- Official website (archived)
- Profile on Official PlayStation website
- Half-Life for PlayStation 2 - Trailer on YouTube
- Half-Life for PlayStation 2 - Trailer on YouTube
Games, software, and related subjects | |
---|---|
Half-Life game series | Half-Life(multiplayer) · Half-Life: Opposing Force(multiplayer · Capture The Flag) · Half-Life: Blue Shift · Half-Life: Decay Half-Life 2 · Half-Life 2: Episode One · Half-Life 2: Episode Two · Future of the Half-Life series Half-Life: Alyx |
Portal game series | Portal · Portal 2 · Peer Review · Perpetual Testing Initiative |
Demos | Half-Life: Day One · Half-Life: Uplink · Portal: First Slice |
Ports | Half-Life ports(Dreamcast · PlayStation 2 · Half-Life: Source · Half-Life Deathmatch: Source) · Portal: Still Alive |
Technology demos | Directed Design Experiments · Get Your Free TVs! · Half-Life Alpha · Half-Life demonstrations · Half-Life 2 demonstrations · Half-Life 2: Lost Coast · Polyrobo · Probe Droid · Source Particle Benchmark |
VR technology demos | The Lab(Postcards · Slingshot · Longbow · Xortex 26XX · Secret Shop · Robot Repair · Solar System · Human Body Scan · Shooter) · Moondust · Aperture Hand Lab |
Cancelled games | Borealis · Half-Life: Hostile Takeover · Prospero · Return to Ravenholm · Shooter · Unannounced Half-Life project · Warren Spector's Half-Life 2 episode |
Other official games | Bridge Constructor Portal · Deathmatch Classic · Half-Life 2: Deathmatch · Half-Life 2: Survivor(Battle Mode · Mission Mode · Story Mode) · Lego Dimensions · Portal Pinball · Portal 2 Sixense MotionPack DLC · Portal: The Uncooperative Cake Acquisition Game |
Compilations | Half-Life: Further Data · Half-Life: Generation · Half-Life: Initial Encounter · The Orange Box |
ARGs | Half-Life 2 ARG · Portal ARG · PotatoFoolsDay ARG |
Third-party games | Black Mesa(Achievements · Soundtrack) · Codename: Gordon · Garry's Mod · Lamarr Goes to the Zoo · Mods · Narbacular Drop · Portal: The Flash Version · Sven Co-op · Tag: The Power of Paint |
Leaks | Half-Life 2 leak · WC map pack · 2016-2017 leak |
Game engines | GoldSrc · Source · Source 2 |
Modding software | Half-Life SDK · Perpetual Testing Initiative · Source SDK · Valve Hammer Editor |
Achievements | Half-Life: Alyx · The Orange Box · Portal: Still Alive · Portal 2 |
Miscellaneous | Alien Mode · Censored versions of Half-Life · Developer commentary · Development of Half-Life 2 · Easter eggs · High Definition Pack · Preliminary Findings · Multiplayer · Music · Pop culture references · Super 8 Interactive Teaser |
Multiplayer | |
---|---|
Games | Half-Life and Portal game series: Half-Life and expansions (multiplayer) · Half-Life: Decay · Half-Life Deathmatch: Source · Half-Life 2: Deathmatch · Portal 2 · Sixense MotionPack · Peer Review · Perpetual Testing Initiative |
Other:Deathmatch Classic · Half-Life 2: Survivor (Battle Mode · Mission Mode) | |
Cancelled:Half-Life (Dreamcast port) · Prospero | |
Multiplayer maps | Half-Life: Boot Camp · Bounce · Crossfire · Datacore · DoubleCross · Frenzy · Gasworks · Lambda Bunker · Rapidcore · Rust Mill · Snark Pit · Stalkyard · Subtransit · Team9 · The Hill · Undertow · Xen DM |
''Half-Life (PlayStation 2 port)': Basement · Debris · Office · Signal · Skirmish · Water Canal · Waypoint | |
Opposing ForceAll-Star Deathmatch: Blue Meanie · Kandy Base · Kandy One · Lost Outpost · Paradox Park · Repent · Rubble · Untimely Demise · Waste Disposal · Xen Dance | |
Opposing Force CTF: Black Mesa Biodomes · Chasm · Crash Site · Gun Yard · Hydro-Electric Dam · HairBall · Mortar · Paradox Park - The Command Point Issue · Power Struggle · Repentagram x2 · The Wonderland · Xen Dance | |
Half-Life 2: Deathmatch: Halls3 · Lockdown · Overwatch · Powerhouse · Resistance · Run Off · Steam Lab · Underpass | |
Half-Life 2: Survivor: Lockdown | |
Weapons and items | Half-Life 2: Deathmatch: Half-Life 2: Deathmatch weapons · S.L.A.M · Stun Baton |
Half-Life 2: Survivor: Battle Mode weapons and items · Charge Bow · Decoy Bomb · Drinks (Jump Drink · Mind Drink · Power Drink) · Dual RPG · Gatling Gun · Grenades (Capture Grenade · Fire Grenade · Poison Grenade · Smoke Grenade · Timer Grenade · Whiteout Grenade) · Injections (Energy Injection · Recovery Injection) · Melee (Pulse Knife · Stungun) · Paint Gun · Pistols (Dual Enhanced Pistols · Silenced Enhanced Pistol) · Poison Crossbow · Shields (Hand Shield · Provisional Shield) · Sniper rifles (Laser Rifle · Marking Sniper Rifle · Sniper Rifle · Stun Sniper Rifle) · Spark Generator · Supplies (Energy Battery · Health Charge Disk · Special Magazine · Surprise Box) · Traps (Powershake · Shake Trap · S.L.A.M · Tornado Trap) · Wave Canceller | |
Other:Capture The Flag Power-Ups · Deathmatch Classic weapons and items · Penguin | |
Half-Life 2: Survivor (cut): Gravity Gloves · Invisible Suit | |
Characters | Half-Life 2: Survivor: Ranger · Soldier · Sniper · Engineer · Medic |
Other | Half-Life 2: Survivor status effects · Battle Points · Cut missions from Half-Life: Decay · Cooperative Testing Courses · Robot Enrichment · Survivor Gold |
Retrieved from 'https://combineoverwiki.net/index.php?title=Half-Life_(PlayStation_2_port)&oldid=428609'
ISOs » Sony Playstation 2 » H » Half-Life (USA)Sony Playstation 2 / PS2 ISOs
Genre: First-Person ShooterRating: ESRB: M, OFLC: MA15+, PEGI: 16+
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OverviewTake on the role of Gordon Freeman as he escapes the disastrous aftermath of an experiment gone wrong in the Black Mesa Research Facility.
TimC rates this game: 2/5Review:
Half-Life (stylized as HλLF-LIFE) is a first-person shooter video game developed by Valve Corporation and published by Sierra Studios for Microsoft Windows in 1998. It was Valve's debut product and the first in the Half-Life series. Players assume the role of Gordon Freeman, a scientist who must find his way out of the Black Mesa research facility after an experiment goes wrong. The core gameplay consists of fighting alien and human enemies with a variety of weapons and solving puzzles. Unlike many other games at the time, the player has almost complete uninterrupted control of Freeman, and the story is told mostly through scripted sequences seen through his eyes.
Half-Life (stylized as HλLF-LIFE) is a first-person shooter video game developed by Valve Corporation and published by Sierra Studios for Microsoft Windows in 1998. It was Valve's debut product and the first in the Half-Life series. Players assume the role of Gordon Freeman, a scientist who must find his way out of the Black Mesa research facility after an experiment goes wrong. The core gameplay consists of fighting alien and human enemies with a variety of weapons and solving puzzles. Unlike many other games at the time, the player has almost complete uninterrupted control of Freeman, and the story is told mostly through scripted sequences seen through his eyes.
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